Author Topic: Roll: Roller Mines  (Read 5217 times)

John2k4

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Re: Roll: Roller Mines
« Reply #15 on: September 08, 2011, 03:15:47 am »
I looked at that code file a while back... there was a ton of code in it.  :P

Avenger

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Re: Roll: Roller Mines
« Reply #16 on: September 08, 2011, 11:25:47 am »
So it turns out carl was an epic coder or wasted a load of space?
Oh, I'm just too good for my own bad self. Hello Earth. Who's your daddy? Why, yes, I am.


Dragnix

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Re: Roll: Roller Mines
« Reply #17 on: September 08, 2011, 01:27:03 pm »
So it turns out carl was an epic coder or wasted a load of space?

His code was fine.

It's not something you can easily emulate without knowing the details behind it.


             

Avenger

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Re: Roll: Roller Mines
« Reply #18 on: September 08, 2011, 08:49:15 pm »
Yeah yeah, I know, coding is harder than it looks, and Carl was an awesome coder :)
You just have to remember one thing: Ignore 90% of my posts, I'm pretty sure everyone else does.
Oh, I'm just too good for my own bad self. Hello Earth. Who's your daddy? Why, yes, I am.


Spycheckme!

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Re: Roll: Roller Mines
« Reply #19 on: September 14, 2011, 11:37:22 pm »

Spycheckme!

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Re: Roll: Roller Mines
« Reply #20 on: September 14, 2011, 11:49:29 pm »
One last thing.  I know you locked it; but Carl sent me this today: 


http://pastebin.com/c0x3EK4z


Its valve's public code of the rollermine.  Just some info if people are interested.