Okay, guys, it's time to put this plan into action!
We're going to hopefully start our first ever
ADMINISTRATION OBLITERATION!
Today's Super Highlander match will take place at 7 PM, CST. Fox will let us reserve the main server for Half an Hour. If this time isn't good for anyone, please let me know down below! We'll work out a time that works best for everyone here/involved.
Here's how it's gonna work:Tomorrow, at the designated time, the challengers and admins will get onto the idle server. Anyone who can both fit and spectate is welcome. I don't know if the idle server has replays, so maybe someone can record it?
Vital information!
Super Highlander will be on the MAIN RTD SERVER.We'll go in order of which fights were confirmed and set up first, beginning with the 1v1 regular-Admin fights.
After that, we can try the team battle, which, if you're interested in it, has a first-come-first-served slot reservation policy, as in call it in now. How many people can participate depends on how many admins want to fight.
And to close it out, we can have the clash of the titans, which is admin-on-admin payperview prizefights.
So! Let's get some real information down.
RULES:The admins will get their choice of 100 credits' worth of rolls, from the entire buyable catalogue. hopefully we'll find a way to let them keep the effects through death. The challengers will fight them with No Rolls, or with enough to avoid getting steamrolled (For instance, perhaps armor when going against a berserkeregen soldier? Negotiable.) The admin you fight will get to decide whether or not their challengers can roll the dice as normal during the fight.Fights will be held on the idle server, as it is password protected. Score will be kept using a dueling minigame, and the first to 5/10/15 (Adjustable) kills wins. Hiding is not allowed. Excessive cloaking as Spy is not allowed unless your opponent is using some form of crouch-invisibility or invis-on-low-health combo. Cheating by buying insta-kills and other such underhanded tactics are not allowed, as well as going against any terms agreed to by you and your opponent. 1v1 Challenges: Spycheckme! Vs. Loosiv Difficulty:
Hard (1 Good-level hat OR 1000 Credits)
Soldier with ammo regen, berserker, crit spurts and vampire. Loosiv can roll as normal, no class restrictions.
John2k4 Vs. RamboJesus Difficulty:
Medium (1 craft-level hat OR 850 Credits)
Pain Train demoknight with Armor, Berserker and Health Regen. Will have a Grenade Launcher. Rambo is free to roll as normal.
MarioMario42 Vs. Stryder Difficulty:
Medium (1 craft-level hat OR 850 Credits)
I will be scoot with scattergun, lugermorph (I usually use bonk but that would be completely useless), and sandman.
Rolls will be IoLH, Spider, and ammo regen.
Dragnix Vs. TehMan Difficulty:
Medium (1 craft-level hat OR 850 Credits)
I'll be a soldier. I'll be using the Strange Rocket Launcher, Strange Shotgun, and Equalizer Loadout.
My rolls: Backpack, Redbull, Vampire
opponent can roll as normal
no reflect shield for pyro.
CorgiBukakke Vs. Rick Ramsey Difficulty:
Medium (1 craft-level hat OR 850 Credits)
Both of us are scouts with ammo regen and can only use sandman. cannot roll, cannot grab a healthpack, on an open map, can only kill with ball, first to 5 or 10 kills? : ) no need for me to start with any rolls.
Jarrett Vs. Gibus-Toting Irishman Difficulty:
Medium (1 craft-level hat OR 850 Credits)
I will be a Demoman with the Grenade Launcher, my Strange Sitckybomb Launcher, and my Fryingpan. I will play with ammo regen, a slowcube, and proximity stickies. My rolls will not be replenished if I die. Gibus may choose the map, team, his class, and his layout (must have default melee, unless it's just a skin). Can roll normally. No set bonuses. First to 10 kills wins.
Team Battle - Regulars- MEGAFATBOY
- Rick Ramsey
- Gibus-Toting Irishman
- RamboJesus
- DOA
- Loosiv
- Tehman
- Dr. Horrible
- ?
- StandalonerTeam Battle - Admins- Jarrett
- Corgibukakke
- Dragnix
- John2k4
- Cobra Commander
- Mariomario42
- Spycheckme!
- Fox
- JJJG13
Team battle will feature Super Highlander.
Rules for Super Highlander:
Admin Team bonuses:
- Scout: Scout Jumps + Invis on Low Health + Backpack Blizzard
- Soldier: Berserker + Backpack
- Pyro: Jetpack + Backpack + Redbull
- Demoman: Proximity Stickies + Health Regen OR Redbull + Berserker (Normal Demoman Or Demoknight)
- Heavy: Vampire + Ubercharger
- Engineer: Berserker + Backpack
- Medic: Mediray-dar + Upgraded Medigun
- Sniper: Health Regen + Stonewall
- Spy: Cloak Regen + Spider
Regular Team:
- Scout: Invis on Low health
- Soldier: Backpack
- Pyro: Jetpack
- Demoman: Health Regen OR Berserker (Normal Demoman Or Demoknight)
- Heavy: Vampire
- Engineer: Backpack
- Medic: Upgraded Medigun
- Sniper: Stonewall
- Spy: Cloak Regen
Whether or not rolls will be allowed will depend on an in-game decision.
Team Battle Rewards (Winning Team Only):- MVP: 1,000 Credits or 1 Good Hat
- 2nd Place: 850 Credits or 1 Craft-level Hat
- 3rd Place: 600 Credits or 1 Refined Metal
- All others: 300 Credits
-Losing Team MVP receives 800 Credits or 1 Random hat (variable)
-Losing Team non-MVPs will receive 150 credits each
Admin Infighting:_____ Vs. _____ (Prizes to be discussed by fighters)
This thing is still experimental, so please post your thoughts for me! I believe Fox will take care of the Credit prizes, and if not i'll ask him if another admin can generate them for the players, but should you choose a non-Credit prize, I will provide it in full.
Participating Admins, please announce your roll combinations and class in this thread!